US consumers spend billions of dollars gaming online every year. In five years, the projected spend is between $6 billion and $11 billion annually. With billions in potential additional revenue just a few years away, many companies are turning to US patents to slant the odds of higher profits their way, write DLA Piper’s Paul Taufer, Claire Bennett and Michael Burns.[Read More]

Posted by Ashley Averill on Tuesday 25 Jun 2013